Procedural Generation and Me
I have been working on a procedural generation Library as shown in the Video above.
It uses a Seeded Perlin noise Algorithm to generate an image. If you look carefully the Image actually tiles upon itself so i could walk over the right edge onto the left and visa versa
it then processes the image into layers using a List of objects which contain a percentage figure a Tile Type and a Colour.
this allows me to use each pixel on Generated Noise Map to determine what colour the heads up map should look like, and then also return a list of Tiles based upon the corresponding Tile Type and the index of the pixel.
this will allow me to generate a top down Map like above or an isometric map (Age of Empires) and potentially even a Hex map like in Civilization.
Obviously at this stage the graphics are pretty basic but the effect is clear to see
I don’t update this blog half as much as I would like, but will hopefully post a more detailed how to with some code snippets at some point in the future
Cheers
My New Game early details
Its been a while again since my last post but i have been working on my latest Game
I have been prototyping many forms of Collision detection
Including
BoundingRectangles
BoudingCircles
Farseer Bodies
you can see the experiments on my YouTube Channel http://www.youtube.com/user/YakybStudios?feature=mhee
The Game is a Zombie Based Game (i’m aware of the cliche)
Loosely Bazsed upon SmashTV http://en.wikipedia.org/wiki/Smash_TV
the Plan is to have high Intensity (local) Multi player with procedural generated Maps
some elements of Tower Defense (similar to but simpler than Dungeon Defenders)
Currently I have settled on a mixture of Bounding Rectangles as Well as using Bounding Circles for the Characters in the Game.
I have a Playable Area Class that sets up the Areas of Allow able Movement i may share that at some point as it is very simple and quite powerful.
It should also translate very well to procedural Generation once completed.
the aim is to release this first on XBLIG then on WIndows Via IndieCity or Desura (possibly even steam but it will need to be good)
im not fully decided whether to go fully Top Down or a 3/4 view like the original SmashTv Artwork is an issue here
How To Connect to Google PLus With an Apps Account
Copied from a Google help post
AT LAST. I have Activated Google+
I have just managed to get Google+ working after several frustrating hours spent over several weeks.
My problem turned out to be that Google Chat was de-activated for my domain. You need to have Google Chat active in order to activate Google+. I had deactivated Chat a long time ago and I could not find the switch to turn it back on. I thought that it would be in the Services Panel that is mentioned in all the documentation (see: Dashboard > Organisation and Users > Services), but for whatever reason, Chat isn’t listed there until you switch it on as a core service.
Here’s where I found the magic ON switch.
- Go to your Dashboard: https://www.google.com/a/cpanel//Dashboard
- Scroll down to Service Settings and click the link “add more services”. If you can’t find it, try https://www.google.com/a/cpanel//SelectServices
- On that page you’ll see a button to activate any core Google services that are not yet active. Google Chat should be one of these.
- Then go back to Dashboard > Organisation and Users > Services and you should see Google Chat listed under “Core Google Apps Suite” and further down the page, under “Other Services”, you should see a listing for Google+. Activate Google+ it if it isn’t already.
Then, you should be able to sign up to Google+ like everyone else.
*
https://plus.google.com/#101978656145423618026/about
Inkscape
Forgot to mention that I have started learning vector graphics and specifically inkscape having only been using it for a few days now I can already see the benefits
I’M writing a zombie game
I have 3 games out now so I want tomake something a little bigger
Bearing in mind that there is an old peice of advice to get your first 10 games out as quick as you can a want to step the game up a little
This game idea will allow me to make my first foray into ai and hopefully a crafting system
I have no illusion this will be easy nor that it will be quick bit in looking forward to creating it
This Developers Life
been listening to This Developers Life recently very interesting stuff
http://www.thisdeveloperslife.com
excellent recording
What content do you guys want to se here?
In an attempt to generate a bit of interest on my progress, what would you guys like me to talk about?
Fees earned?
Advertising impressions?
Code snippets on how I perform various functions?
Morale?
Feedback would be great
What I do need to get up is the List of all games i have completed to date!!
7 hour challenge
During the day yesterday I had the idea for a new wp7 game.
I have set a target of 7 hours to complete.
I thought I had the time last night to complete but I ended up going out for meal.
Ended up having 2 hours development time which got me a fair way into the code.
The game is based upon an old flash spear throwing game I used to spend ages playing but taken into a stadium for Olympic javelin throwing.
It was fun working to a short deadline as it kept me very focused.
I caught all my process on chronolapse and hope to have the video up once I submit
Any way in writing this update from my phone so in going to keep this brief.